Here are listed resources that helped me through my studies or that I simply found interesting.
The resources include web pages, blogs, books, videos and papers which deal with computer graphics subjects and can be used, directly or with some adaptation, inside Max.
This list is continuously updated.

  • Resources
    • ASSET - Free textures for PBR materials: CC0 Textures
    • ASSET - 4K cubemap textures: Humus

JIT = directly related to Jitter
GL = related to OpenGL
SHAD = related to shader programming
CODE = related to code that can be converted to JS or matrix form in Max
MAT = related to mathematical formulas useful for CG
ASSET = useful downloadable assets