Here are listed resources that helped me through my studies or that I simply found interesting.
The resources include web pages, blogs, books, videos and papers which deal with computer graphics subjects and can be used, directly or with some adaptation, inside Max.
This list is continuously updated.

  • Legend:
    JIT = directly related to Jitter
    GL = related to OpenGL
    SHAD = related to shader programming
    CODE = related to code that can be converted to JS or matrix form in Max
    MAT = related to mathematical formulas useful for CG